Greetings dear friends!
Don't forget to update your game client.
Holidays and sales are coming to an end, you should hurry up with the New Year event. Already on January 11, Christmas trees, Santa Claus and the Snow Maiden will disappear.
Also, on the 11th day, after a change of leadership, within 2-3 days we will make a redistribution of forces due to new alliances and strengthening weak races.
And in the second half of January we will hold a 10 by 10 tournament, with an attractive prize pool. All the details of this tournament, you will find out soon.
And now you are waiting for small changes in professions and bug fixes.
- Lord of the wind, added a bonus of magic defense to the skill "Wind Streams".
- Archmage, Fire Magic boost increased magic attack bonus.
- Wall Archer, reduced the speed penalty from Strengthening Heavy Arrows.
- Wall Archer, Empire Archer skill increased running speed bonus.
- Phoenix Archer, skill “Phoenix Power” increased physical attack bonus.
- The archer of the moon and the child of the forest, the skill "Double Shot" has been changed, now the static damage will be 2 times more, and the maximum, as it was before.
- Doom Archer, the automatic “Fortitude in Combat”, now gives a more significant increase in overall defense at the first levels.
- Assassin, gain "Assassin" increased increase in movement speed.
- Butcher, “Fresh Meat” skill increased magic defense gain.
- Champion, Strength Charge gain increased increase in outgoing damage.
- Swordsman of the moon, amplification "Moon Sword" increased increase in outgoing damage to the target and the area.
- Swordsman of the moon, “Strengthening weapons” increased attack speed.
- Vampire, increased “Blood Lust” increased outgoing damage.
- Ripper, attacking skills "Ripper Leap" and "Tormenting Grip" increased base strength.
- Tyrant, attacking skill “Hit of the tyrant" increased base strength.
- Tyrant, Despotism skill increased bonus to magic defense and movement speed.
- Crazy, automatic enhancement “Fearlessness” increased the bonus of general protection at the initial levels.
- Bonecrasher, the skill "Mastery of two-handed hammer possession" increased the bonus of physical attack and critical attack strength, at medium and late levels.
- Berserker, Berserker skill increased physical attack bonus.
- Madman, Madness skill increased physical attack bonus.
- Mountain warrior, the skill "Mastery with a two-handed hammer" increased the bonus of physical attack and critical attack strength to the level of analogue (Bonebreaker).
- Warrior of the mountains, due to the strong increase in attacking potential, the increase in the general defense against the skill "Energy of the Mountains" has been reduced.
- Arternis, attack skills "Mass attack", "Frontal attack", "Power surge" increased base strength.
- Also increased the increase in basic magic defense in jewelry for salaries (from 13th to 20th grade).
- The time for the “Prohibition” curse has been increased, which the player receives when he leaves the active zone at the “Prozharka” event.
- Increased the number of items obtained when the blacksmith smashes the Massive Sword weapon.
- Fixed visual flaws of the suits “Armor of the Titan” and “Plate of the Odyssey”.
- Now the duration of the mercenary guild buffs is spent even when the player is offline.
- Fixed error messages when deleting characters.
- The / block command now completely blocks all messages of the blocked player for you, in all chats.
- Now players in a duel do not increase the X of group monsters.
- Support spells that restore health, morale and mental energy now put the player into combat mode.
- Oracle - fixed a bug due to which the "Ceremony of Healing" spell did not provide additional properties on the target, from the "Oracle" skill.
- Auction of death - now you can’t take your own order.
- Forest Defender - fixed a bug due to which the amplifications from the tree did not fall when their group left.
- Fixed a bug with a group arena, due to which players of the same race could attack each other outside the arena.
- Monsters in the Lands of Darkness now have immunity to provocations.
In the near future, other enhancements to professions are possible.
Keep up with the news on forum and our discord channel.
EndlessWar team.
Don't forget to update your game client.
Holidays and sales are coming to an end, you should hurry up with the New Year event. Already on January 11, Christmas trees, Santa Claus and the Snow Maiden will disappear.
Also, on the 11th day, after a change of leadership, within 2-3 days we will make a redistribution of forces due to new alliances and strengthening weak races.
And in the second half of January we will hold a 10 by 10 tournament, with an attractive prize pool. All the details of this tournament, you will find out soon.
And now you are waiting for small changes in professions and bug fixes.
- Lord of the wind, added a bonus of magic defense to the skill "Wind Streams".
- Archmage, Fire Magic boost increased magic attack bonus.
- Wall Archer, reduced the speed penalty from Strengthening Heavy Arrows.
- Wall Archer, Empire Archer skill increased running speed bonus.
- Phoenix Archer, skill “Phoenix Power” increased physical attack bonus.
- The archer of the moon and the child of the forest, the skill "Double Shot" has been changed, now the static damage will be 2 times more, and the maximum, as it was before.
- Doom Archer, the automatic “Fortitude in Combat”, now gives a more significant increase in overall defense at the first levels.
- Assassin, gain "Assassin" increased increase in movement speed.
- Butcher, “Fresh Meat” skill increased magic defense gain.
- Champion, Strength Charge gain increased increase in outgoing damage.
- Swordsman of the moon, amplification "Moon Sword" increased increase in outgoing damage to the target and the area.
- Swordsman of the moon, “Strengthening weapons” increased attack speed.
- Vampire, increased “Blood Lust” increased outgoing damage.
- Ripper, attacking skills "Ripper Leap" and "Tormenting Grip" increased base strength.
- Tyrant, attacking skill “Hit of the tyrant" increased base strength.
- Tyrant, Despotism skill increased bonus to magic defense and movement speed.
- Crazy, automatic enhancement “Fearlessness” increased the bonus of general protection at the initial levels.
- Bonecrasher, the skill "Mastery of two-handed hammer possession" increased the bonus of physical attack and critical attack strength, at medium and late levels.
- Berserker, Berserker skill increased physical attack bonus.
- Madman, Madness skill increased physical attack bonus.
- Mountain warrior, the skill "Mastery with a two-handed hammer" increased the bonus of physical attack and critical attack strength to the level of analogue (Bonebreaker).
- Warrior of the mountains, due to the strong increase in attacking potential, the increase in the general defense against the skill "Energy of the Mountains" has been reduced.
- Arternis, attack skills "Mass attack", "Frontal attack", "Power surge" increased base strength.
- Also increased the increase in basic magic defense in jewelry for salaries (from 13th to 20th grade).
- The time for the “Prohibition” curse has been increased, which the player receives when he leaves the active zone at the “Prozharka” event.
- Increased the number of items obtained when the blacksmith smashes the Massive Sword weapon.
- Fixed visual flaws of the suits “Armor of the Titan” and “Plate of the Odyssey”.
- Now the duration of the mercenary guild buffs is spent even when the player is offline.
- Fixed error messages when deleting characters.
- The / block command now completely blocks all messages of the blocked player for you, in all chats.
- Now players in a duel do not increase the X of group monsters.
- Support spells that restore health, morale and mental energy now put the player into combat mode.
- Oracle - fixed a bug due to which the "Ceremony of Healing" spell did not provide additional properties on the target, from the "Oracle" skill.
- Auction of death - now you can’t take your own order.
- Forest Defender - fixed a bug due to which the amplifications from the tree did not fall when their group left.
- Fixed a bug with a group arena, due to which players of the same race could attack each other outside the arena.
- Monsters in the Lands of Darkness now have immunity to provocations.
In the near future, other enhancements to professions are possible.
Keep up with the news on forum and our discord channel.
EndlessWar team.