Hello dear friends! Here is some patch notes dated 18.02.2019
Don't forget to update your game client each time you log in!
We are currently planning to open group arena for all who willing to fight. We are also planning to make a tournament of it, of course with the prizes! All of the info we will post on forum next week. Approximate date for the tournament is the beginning of the march, by that time all teams suppose to be ready.
Here is some new fixes.
- Alliances: Orc and Dwarfs, Dark Elves and Radiant Elves.
- Weak race buff: Orcs, Dark Elves and Radiant Elves Level 1. Dwarfs is level 3 because it is less popular race.
- Race change price was changed. The cost you can find at your race leader.
- There is and option at race leader where you can exchange your salary for the defender budges.
- Drop from low level monsters was reduced. Now it is less profit for high level farm low level mobs. But we increased selling price for loot from lvl 70-80 monsters x3-4. Selling prices for unique resources was added. Selling prices for underwear, talismans, blanks is increased
- Treasure chest spawn from monster dramatically increased.
- Exp block from level 75 to 80 is gone. Further development will be step by step.
- Exp gain on level 60-70 is increased.
- Level 4,5,6 fortification health was reduced.
- Dashes was reworked. Now if you have target you will dash towards it, if you have no target you will dash forward.
- Destroyers, upon using "destructive charge" no enemies will be pushed.
- Moon Archer and Forest Child now can drop targeting upon dash.
- Ghost, now can drop targeting upon ghost dash.
- Spark, "Lightning return" now has 2 second casting time.
- Master of elements was rebalanced.
- Storage was added near Supplier in all cities.
- Notifications from administration now will appear in the middle of the screen.
- Bug with quest status on the map was fixed.
- Now clan leader wont lose glory after clan level up!
- Other small fixes are completed.
Keep up with the news on forum and our discord channel.
EndlessWar team.
Don't forget to update your game client each time you log in!
We are currently planning to open group arena for all who willing to fight. We are also planning to make a tournament of it, of course with the prizes! All of the info we will post on forum next week. Approximate date for the tournament is the beginning of the march, by that time all teams suppose to be ready.
Here is some new fixes.
- Alliances: Orc and Dwarfs, Dark Elves and Radiant Elves.
- Weak race buff: Orcs, Dark Elves and Radiant Elves Level 1. Dwarfs is level 3 because it is less popular race.
- Race change price was changed. The cost you can find at your race leader.
- There is and option at race leader where you can exchange your salary for the defender budges.
- Drop from low level monsters was reduced. Now it is less profit for high level farm low level mobs. But we increased selling price for loot from lvl 70-80 monsters x3-4. Selling prices for unique resources was added. Selling prices for underwear, talismans, blanks is increased
- Treasure chest spawn from monster dramatically increased.
- Exp block from level 75 to 80 is gone. Further development will be step by step.
- Exp gain on level 60-70 is increased.
- Level 4,5,6 fortification health was reduced.
- Dashes was reworked. Now if you have target you will dash towards it, if you have no target you will dash forward.
- Destroyers, upon using "destructive charge" no enemies will be pushed.
- Moon Archer and Forest Child now can drop targeting upon dash.
- Ghost, now can drop targeting upon ghost dash.
- Spark, "Lightning return" now has 2 second casting time.
- Master of elements was rebalanced.
- Storage was added near Supplier in all cities.
- Notifications from administration now will appear in the middle of the screen.
- Bug with quest status on the map was fixed.
- Now clan leader wont lose glory after clan level up!
- Other small fixes are completed.
Keep up with the news on forum and our discord channel.
EndlessWar team.