Good evening dear friends!
We are glad you are here and want to announse something interesting for you this weekend.
Big changes are coming. Futher about it in details:
1) Class changes and fixes.
Imperial Swordsman - Energy of Speed is buffed, cooldown reduced.
Imperial Swordsman - Energy Star is reworked into Energy Blast. Energy Blast has a cast time and a 100% stun when it is done. Also there is an attack speed buff.
Imperial Swordsman - Fight Master now available for all classes with greatswords. It has 2 stances. Round stile that increase overal defence, agility, critical strikes chance and gives AoE attaks around the main target.
Imperial Swordsman Strenght Concentration now gives more physical power.
Bard now is a Champion.
Champion - Battle March now has increasd radius.
Champion - Duelist now gives 2-ce more health regeneration while moveing.
Champion - Fight Master ability were added.
Champion - Power Burst added. AoE spell that blocks healing for a short period of time on enemies. Effect breaks almost all defence buffs and strong against cleansing.
Champion - Inner Power were added. Icreases overal defence, attak speed and make you immune to the provoke actions.
Champion - Duel Wielding increased stats.
Champion - Champion ability were added. Allows you to gain power charges that increases your critical strike damage ( this effect is dissapear when target dies). Additionaly increases physical power, agility, critical strike damage and chance.
Champion - Power Barrier now gives you and party members barrier that absorbs incoming damage. Barrier works only for 3 seconds. Barrier also gives increased health regeneration.
Champion - Group buffs no longer available during transfer it to the Oracle. Champion no longer has Acustic charges.
Dark Dancer - Attak Destroy additionaly will drain health.
Dark Dancer - Dance of Chains AoE damage around is added.
Dark Dancer - Dark Power icreased attak speed.
Dark Dancer - Power of Darkness buff that gives you increased physical damage, attak speed and vampirism.
Dark Dancer - Silent Storm reduced cooldown.
Dark Dancer - Dark Dance added critical strike chance.
Dark Dancer - Dark Dance increased duration for 4 seconds and reduced cooldown.
Dark Dancer - Group buffs no longer available.
Dark Dancer - Blink of Darkness no paralyze the target.
Vampire - is reworked. Vampire no is a heavy armor class. Everyone of this class will be given SP and money for the skills that no longer exist.
Vampire - Regeneration and increased defence now has a chance upon a critical strike. Stats also were reworked.
Vampire - Blood Lust gives a 100% critical strike chance. Work only on attaks.
Vampire - Vampire Attak is added. AoE attak that will slow enemies if you hit them in the back or from the sides. Paralizes on frontal attaks.
Vampire - Bat Form reduced transformation time. Increasd moving speed up to 320. Reduced cooldown.
Vampire - Frenzy Hunger cooldown reduced. Icreased duration.
Vampire - Night Demon stats gain were increased.
Vampire - Borrow Strike round AoE ability. Ability has a cast time but penetrates all the defence abilities.
Vampire - Vampire Strenght increases Critical strike damage with a chance.
Chaos Reaper - Chaotic thrust now has a round AoE.
Psycho - Blade Vortex now has a round AoE.
Madman - Agony now works on 40% health.
Berserker - Power of Agony now works on 40% health.
Life Flow effect was reworked during the client bug.
Vengris - Stunning Swing now has a round AoE.
Vengris - Redemption increased duration. Reduced cooldown.
Vengris - Redeeming power cooldown reduced. Damage increased.
Vengris - Greatsword of redemption stats increased. Icrease chance to drop target upon critical strike.
Vengris - Punishment is now AoE.
Vengris - Mental exhaustion increased slow.
Vengris - Spiritual protection cooldown reduced. Skill no longer interrupt actions.
Vengris - Vengris Protection increased duration and stats.
Farseer - Mental Inperation is reworked in Mental Touch like other race support classes.
Farseer - mental defence is were added.
Magneto - Dome no has decreased cast time.
Helix - Helix Mark is reworked. Helix mark now blocks incoming damage and increases healing power.
Helix - Blink cooldown reduced.
Helix - Magic Dust cooldown reduced.
Helix - Seed of Discord cooldown reduced. Cast range increased.
Helix - Increased healing and defence stats.
Helix - Helix now gain immunity in critical situations.
Helix - Curses now has separate cooldowns.
Lake Spirit - Thick Fog now gives spell dodge, and curse immunity during effect. Cooldown and duration were changed.
Lake Spirit - Lake Spirit Blessing no has 1 sec cast time. Damage immunity will be 4 sec buff.
Lake Spirit - Lake Spirit Curse now absorb all positive effects on target and decreses overal defence.
Thunderlord were added to the game. Heavey armor class warrior with abilities similar to the Spark.
2) Gameplay changes.
Cake will be back during 5 days changes. Everyone should be able to change its class free.
Following attaks were fixed.
Healers no longer provoke monsters.
No XP block up to level 87. 80-84 exp gain increased twice.
Rare resources drop from 84+ group monsters and Elite 80+ is increased.
Weak race bonuses changed. 1st level passive no longer gives damage at sieges. During this weekend we are planning on analisys race ratings.
Advanture Bag - increased slots amount.
Aristocrate Bag - increased slots amoun, trading slots, waight, warehouse slots.
Mount speed is incresed up to 320.
New mounts were added.
You can upgrade your mount with lower price now.
Weapon PvP bonuses were added. Now it is profitable to progress your weapon step by step. https://i.gyazo.com/23bfa822f073facf6d760b058855987a.mp4
Group arena was changed.
Statistics is refreshed every week.
Race filters and more info were added to the arena.
Each race will be fight for 5 gold and 5 silver cloaks every weak.
Points info is added to the arena.
You can gain points during hard arena. 1st place is 3 ponts. 2nd is 2 and 3rd is 1.
Point rating is reling on the team. Deaths, kills, cloaks and etc is just an info now.
Dust is working through all the defences now.
MA and EX talismans of vampire were added to the drop.
Be careful with your in game trading. We are making raides on RMT dealers. Please follow server rules.
Daily dangeon is in develop and will be on release soon.
Keep up with the news on forum and our discord channel.
EndlessWar team.
We are glad you are here and want to announse something interesting for you this weekend.
Big changes are coming. Futher about it in details:
1) Class changes and fixes.
Imperial Swordsman - Energy of Speed is buffed, cooldown reduced.
Imperial Swordsman - Energy Star is reworked into Energy Blast. Energy Blast has a cast time and a 100% stun when it is done. Also there is an attack speed buff.
Imperial Swordsman - Fight Master now available for all classes with greatswords. It has 2 stances. Round stile that increase overal defence, agility, critical strikes chance and gives AoE attaks around the main target.
Imperial Swordsman Strenght Concentration now gives more physical power.
Bard now is a Champion.
Champion - Battle March now has increasd radius.
Champion - Duelist now gives 2-ce more health regeneration while moveing.
Champion - Fight Master ability were added.
Champion - Power Burst added. AoE spell that blocks healing for a short period of time on enemies. Effect breaks almost all defence buffs and strong against cleansing.
Champion - Inner Power were added. Icreases overal defence, attak speed and make you immune to the provoke actions.
Champion - Duel Wielding increased stats.
Champion - Champion ability were added. Allows you to gain power charges that increases your critical strike damage ( this effect is dissapear when target dies). Additionaly increases physical power, agility, critical strike damage and chance.
Champion - Power Barrier now gives you and party members barrier that absorbs incoming damage. Barrier works only for 3 seconds. Barrier also gives increased health regeneration.
Champion - Group buffs no longer available during transfer it to the Oracle. Champion no longer has Acustic charges.
Dark Dancer - Attak Destroy additionaly will drain health.
Dark Dancer - Dance of Chains AoE damage around is added.
Dark Dancer - Dark Power icreased attak speed.
Dark Dancer - Power of Darkness buff that gives you increased physical damage, attak speed and vampirism.
Dark Dancer - Silent Storm reduced cooldown.
Dark Dancer - Dark Dance added critical strike chance.
Dark Dancer - Dark Dance increased duration for 4 seconds and reduced cooldown.
Dark Dancer - Group buffs no longer available.
Dark Dancer - Blink of Darkness no paralyze the target.
Vampire - is reworked. Vampire no is a heavy armor class. Everyone of this class will be given SP and money for the skills that no longer exist.
Vampire - Regeneration and increased defence now has a chance upon a critical strike. Stats also were reworked.
Vampire - Blood Lust gives a 100% critical strike chance. Work only on attaks.
Vampire - Vampire Attak is added. AoE attak that will slow enemies if you hit them in the back or from the sides. Paralizes on frontal attaks.
Vampire - Bat Form reduced transformation time. Increasd moving speed up to 320. Reduced cooldown.
Vampire - Frenzy Hunger cooldown reduced. Icreased duration.
Vampire - Night Demon stats gain were increased.
Vampire - Borrow Strike round AoE ability. Ability has a cast time but penetrates all the defence abilities.
Vampire - Vampire Strenght increases Critical strike damage with a chance.
Chaos Reaper - Chaotic thrust now has a round AoE.
Psycho - Blade Vortex now has a round AoE.
Madman - Agony now works on 40% health.
Berserker - Power of Agony now works on 40% health.
Life Flow effect was reworked during the client bug.
Vengris - Stunning Swing now has a round AoE.
Vengris - Redemption increased duration. Reduced cooldown.
Vengris - Redeeming power cooldown reduced. Damage increased.
Vengris - Greatsword of redemption stats increased. Icrease chance to drop target upon critical strike.
Vengris - Punishment is now AoE.
Vengris - Mental exhaustion increased slow.
Vengris - Spiritual protection cooldown reduced. Skill no longer interrupt actions.
Vengris - Vengris Protection increased duration and stats.
Farseer - Mental Inperation is reworked in Mental Touch like other race support classes.
Farseer - mental defence is were added.
Magneto - Dome no has decreased cast time.
Helix - Helix Mark is reworked. Helix mark now blocks incoming damage and increases healing power.
Helix - Blink cooldown reduced.
Helix - Magic Dust cooldown reduced.
Helix - Seed of Discord cooldown reduced. Cast range increased.
Helix - Increased healing and defence stats.
Helix - Helix now gain immunity in critical situations.
Helix - Curses now has separate cooldowns.
Lake Spirit - Thick Fog now gives spell dodge, and curse immunity during effect. Cooldown and duration were changed.
Lake Spirit - Lake Spirit Blessing no has 1 sec cast time. Damage immunity will be 4 sec buff.
Lake Spirit - Lake Spirit Curse now absorb all positive effects on target and decreses overal defence.
Thunderlord were added to the game. Heavey armor class warrior with abilities similar to the Spark.
2) Gameplay changes.
Cake will be back during 5 days changes. Everyone should be able to change its class free.
Following attaks were fixed.
Healers no longer provoke monsters.
No XP block up to level 87. 80-84 exp gain increased twice.
Rare resources drop from 84+ group monsters and Elite 80+ is increased.
Weak race bonuses changed. 1st level passive no longer gives damage at sieges. During this weekend we are planning on analisys race ratings.
Advanture Bag - increased slots amount.
Aristocrate Bag - increased slots amoun, trading slots, waight, warehouse slots.
Mount speed is incresed up to 320.
New mounts were added.
You can upgrade your mount with lower price now.
Weapon PvP bonuses were added. Now it is profitable to progress your weapon step by step. https://i.gyazo.com/23bfa822f073facf6d760b058855987a.mp4
Group arena was changed.
Statistics is refreshed every week.
Race filters and more info were added to the arena.
Each race will be fight for 5 gold and 5 silver cloaks every weak.
Points info is added to the arena.
You can gain points during hard arena. 1st place is 3 ponts. 2nd is 2 and 3rd is 1.
Point rating is reling on the team. Deaths, kills, cloaks and etc is just an info now.
Dust is working through all the defences now.
MA and EX talismans of vampire were added to the drop.
Be careful with your in game trading. We are making raides on RMT dealers. Please follow server rules.
Daily dangeon is in develop and will be on release soon.
Keep up with the news on forum and our discord channel.
EndlessWar team.