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Just_dM

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Good day, dear users!
We continue to work on plans, and we want to tell you about the progress of work.

- DD mages - all AoE skills increased damage to monsters by 2 times.
- Knights got an additional movement speed of 10-15 units.
- Changes to locations and powers of monsters.

Locations are now divided into 2 clear groups (Weak and Enhanced), and also have clearer level boundaries.

Locations of level 50-54 are weak, they do not have champions and squads. (Mills and Death Trail, Mandrake Coast, as well as a special zone of the Alligator Swamp, which will have a free and protected place to move. In this zone, you can get experience for killing an enemy up to level 60.) There are a lot of monsters in these locations, but we significantly reduced their respawn time. Also, the tasks of the capital in these locations have undergone a change, the required amount has been reduced to 5, and the chances of completing random tasks have been greatly increased. You need to complete only 3 tasks of the capital in order to reach the next stage 55-59.

Level 55-59 locations are stronger, but still lack champions and squads. (Alligator Swamps (Enhanced), Silenos Village, Ant Desert, and Gabil Marshes). In these locations, the respawn time of monsters is also greatly reduced, the tasks of the capital require from 10 to 15 kills, the chances of completing random tasks are increased. To proceed to the next stage, you will need to complete 2-3 tasks of the capital.

Locations of level 60-64 are weak, do not have champions or squads. (Orc Plains, Cursed Lands, Osgoth Territory (boars), Swamp of the Dead (which is located to the right of the Castle of Darkness). In these locations, the respawn time of monsters is still reduced, the tasks of the capital are also simplified. To pass to the next stage, you will need to complete about 10 tasks from 17 available.

Locations of level 65-69 are strengthened, but still do not have champions and squads, and in these locations, top-rank items begin to drop, but so far with a small chance. (Valley of the Jellyfish, Northern Valley of the Stakato, City of the Dead, Valley of the Silenos, Lands of the Lizards and Camp of Mahum). To proceed to the next stage, you will need to complete almost all the available tasks of the capital, there are 22 of them.

Locations of level 70-74 are weak, do not have champions, but have squads, and locations have an average chance of dropping items of top rank. (Crater, Eilandil Crater, Valley of the Ancients, South Stakato Valley, Gardens of Light, Big Forest, Mahum Territory, as well as a special location on the instructions of the Gatekeeper - Plain of Beasts). To reach the next stage, it will be enough for you to complete all 24 available tasks of the capital.

Locations of level 74-79 are strengthened, have strong champions and squads, and the drop of items of ate rank is greatly increased. (Ruins of Suffering, Lands of Saints and Damned, Valley of Dragons, Cave of Spirits, Enchanted Forest, Volcano, Infected Valley, Caverns of Ant (weak ants), Labyrinth of Spirits (ordered by the gatekeeper) and group monsters on the upper floors of the Tower of Insolence 78+). To move on to the next stage, you will no longer have enough of all the tasks of the capital, here you will be helped by other related tasks and killing monsters.

Locations 80-83 are weak, have no champions, but have squads. In these locations, low Ma rank items begin to drop, but so far with an insignificant chance. (Monastery, Serpentine Marshes, Mahum Farms, Dragon Wasteland, Dark Forest, Insect Labyrinth and group monsters on the upper floors of the Tower of Insolence). To proceed to the next stage, you will only need to complete all 21 available tasks of the capital.

Locations 84-86 are strengthened, have champions and squads, and a fairly high chance of dropping low Ma grade items. (Demon Cave, Mahum Daros, Giant Cave (top), Foot of the Tower of Insolence (Elite Undead), Undead Fortress, Red Orc Headquarters, Demon Desert, Ant Cave (Medium Soldiers), group monsters on the upper floors of the Tower of Insolence, and the Castle of Darkness (by order of the gatekeeper, available from level 80) There are 28 missions of the capital available at these locations, but to reach 87th level you will need to complete them twice (with a weekly reset), or use additional daily tasks and kill monsters.

Locations 87-90 are difficult and strengthened, have champions and squads. Also in these locations there is a chance to drop items of Top Ma rank. Locations are inhabited by different types of monsters, from weaker ones to very difficult ones. (Land of the Ancients, Garden of the Elements, Alsroyal basement, Kunda Headquarters, Inferno Cave, Valley of Ents, Giant Cave (bottom), Temple of the Dead, Ant Cave (winged ants), group monsters on the upper floors of the Tower of Insolence, also plans to add a location of similar power like the Castle of Darkness).

Locations 90-100 are challenging and enhanced. But we will tell you about it later.

Monsters and champions have been added or their number increased in the required places. The champions have become insignificantly, but stronger.
Squads are now clearly divided into 3 groups, 70-79, 80-86, and 87+ experience gain and their strength increased. The drop from the chests will also be changed, but this is in the next news.
Duel zones have been changed - now they are in locations level 74-79, level 84-86 and 87+.

- Changes in the tasks of the capital, outposts and the guild of mercenaries.

Now, having reached a certain stage in the level, you can take all the available tasks of the capital. Also, brackets of the levels on which you can take the tasks of the capital have been created. For example, tasks from stage 75-79 can be completed up to level 83 included, and tasks 84-86 up to level 90. All this information can be found in the Map, section "Information".

Changed items in parcels from completing missions in the capital. Now they are clearly divided into stages, and they also added the drop of Shards, Coins of the Gods and concentrated potions. You can see more details at the link below. The odds and quantity will still be adjusted.

https://i.gyazo.com/e8ccea6f78df54c720284b3e52907ff2.png

Outpost missions have been brought up to date and are now available only from stage 65+ in their respective locations. Some outposts no longer have missions. Stage 65-69 has 12 available tasks, 70-74 has 12 tasks, 75-79 has 16 available tasks and they can be completed up to level 83 included, 80-83 has 10 tasks and they can be completed up to level 86 included, 84-86 has 14 tasks and they can be completed up to 90th level, 87+ has 8 tasks and they can be completed up to 100th level.

The rewards for completing Outpost missions have been changed. 1) Increased gold bonus. 2) Instead of materials for building fortifications, you now get defender badges.

https://i.gyazo.com/96819b7a835a0e4dadfa04f0f1f3b1ff.png

The tasks of the mercenary guild have also been updated in stages and their salary reward has been increased.

- Change in the collection of resources:

Now all resources in any location 50+ can be collected at any level of the character. The bonus will be formed depending on several factors: the level of the skill to collect, the tool, the presence of a captured city in the zone and the presence of captured outposts tied to this zone.

Now the captured city in the zone increases the collection of resources by 30% (up from 50).

Certain outposts are tied to each city and each increases the bonus to gathering by a certain percentage, the maximum bonus in the zone from outposts is 60%.

https://i.gyazo.com/b5d3f421f922bf9f22e94ea2970a6c34.png

There is also a 50% bonus to gathering for the complete capture of the city + all outposts zone. Total 30% city, 60% outposts and 50% full capture = 140%.
The zones itselfes and the bindings to the cities have not changed, but we would like to share with you the visual boundaries of the zones, save this information.

Eafor - https://i.gyazo.com/1c7e8d9fffff0c4be9f3521d340eb10a.png

El-Shair - https://i.gyazo.com/84694c643dcb6ec46cdc1c2a99cfd89e.png

Oyrat - https://i.gyazo.com/f328c3fba0ad49cb195a5fb4ff9271aa.png

Arian - https : //i.gyazo.com/0a90d48c4ed016ad8e6f68deec5e6671.png

Sental - https://i.gyazo.com/32d0610ba26ea3a5a359b4e44b451887.png

Ostgot - https://i.gyazo.com/46b57ab6241420155

Hanan - https://i.gyazo.com/7fdd0f6421c2fcda94008bdd29fcefba.png

Eilandil - https://i.gyazo.com/1b78c4775ec750e0f9bc793b783a62e0.png

Hellas - https://i.gyazo.com/af3c608c541e301c4070cf41ceb46d07.png

Amon - https: / /i.gyazo.com/91a2439b0aefc74962af3326a5f7ec0c.png

Alsroyal - https://i.gyazo.com/4f6f65b7b659fee70f114f3c546f6d1b.png

- Changes in the strength of posts and construction of fortifications at outposts is:

Now the strength of the posts is not graded by level and all outposts have maximum strength. (This affects the health level of the structures and the sting bonus).

Now outposts increase the experience gained in certain locations by 20%, you can see the binding of locations in the game by clicking on the outpost. Experience is increased both from ordinary monsters, and from champions, and from reinforced group ones.

https://i.gyazo.com/4f914fde5f5f7aca5832148e23626fbb.png

Now the construction of fortifications at outposts occurs in 2 ways: 1) Automatically every hour from 10.00 to 23.00 Moscow time included, each outpost will receive 50 units of material for construction and automatically build fortifications sequentially, starting from the first levels of fortifications and further improving them.

https://i.gyazo.com/a6210fc30987daafe69a98d03148decc.png

During a siege, fortifications are not built, and after a re-capture, the material obtained during the siege or the remainder is reset to zero. 2) The second method occurs manually and selectively by the leader of the race. At the same time, 400 units of material are supplied to his special treasury every hour, the maximum amount of accumulation is 7500. For construction, the leader of the race chooses the necessary outpost and himself improves and builds fortifications (only until the outpost is besieged). Improvement also occurs in stages, first all the fortifications of the first level, then the second, etc.
Do not forget that 3 days after the capture of the post, he will go to the NPC and will have the 6th level of fortifications.

In the next news, we will tell you in detail about the changes in the drop, crafting of things and the search for recipes.

Best regards,
EndlessWar Team!
 
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